start of level system

This commit is contained in:
Haze Weathers 2025-02-28 03:37:26 -05:00
parent c18a7746f7
commit ab2d42ccd9
11 changed files with 342 additions and 4 deletions

View file

@ -1,2 +1,12 @@
class_name Level
extends Node3D
@export var info: LevelInfo
func _unhandled_input(event: InputEvent) -> void:
if event is InputEventKey:
if event.keycode == KEY_R and event.pressed:
var new_level = load(scene_file_path).instantiate()
SceneManager.change_scene(new_level)