temporary commit

This commit is contained in:
Haze Weathers 2025-07-25 17:56:33 -06:00
parent 8165cda61c
commit 84b689b819
14 changed files with 167 additions and 40 deletions

View file

@ -1,9 +1,13 @@
extends CharacterBody3D
signal player_caught
@export var acceleration: float
@export var speed: float
@export var vertical_speed: float
@export var jumpscare: CanvasLayer
func _physics_process(delta: float) -> void:
@ -24,3 +28,8 @@ func _physics_process(delta: float) -> void:
var col = move_and_collide(velocity * delta)
if col:
velocity = velocity.bounce(col.get_normal())
func _on_player_detector_body_entered(body: Node3D) -> void:
if body is Player:
player_caught.emit()