initial work on waterman's pole
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parent
ffc1935570
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5 changed files with 162 additions and 6 deletions
54
objects/waterman_pole.tscn
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54
objects/waterman_pole.tscn
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[gd_scene load_steps=6 format=3 uid="uid://13qlrib2dk36"]
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[ext_resource type="Script" path="res://objects/waterman_pole.gd" id="1_8whes"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xwjl"]
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shading_mode = 2
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specular_mode = 2
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albedo_color = Color(3.27289e-06, 0.685269, 0.929658, 1)
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metallic_specular = 0.0
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[sub_resource type="CylinderMesh" id="CylinderMesh_nbwjg"]
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top_radius = 0.25
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bottom_radius = 0.25
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height = 1.0
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radial_segments = 6
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rings = 8
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_28fhu"]
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height = 1.0
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radius = 0.25
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_o6xmv"]
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height = 1.0
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radius = 0.4
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[node name="WatermanPole" type="Node3D" node_paths=PackedStringArray("top")]
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script = ExtResource("1_8whes")
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top = NodePath("Top")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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material_override = SubResource("StandardMaterial3D_6xwjl")
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mesh = SubResource("CylinderMesh_nbwjg")
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("CylinderShape3D_28fhu")
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[node name="PlayerDetector" type="Area3D" parent="."]
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collision_layer = 0
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collision_mask = 16
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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shape = SubResource("CylinderShape3D_o6xmv")
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[node name="Top" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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[connection signal="body_entered" from="PlayerDetector" to="." method="_on_player_detector_body_entered"]
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