ucg-3d/objects/waterman_pole.tscn

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[gd_scene load_steps=6 format=3 uid="uid://13qlrib2dk36"]
[ext_resource type="Script" path="res://objects/waterman_pole.gd" id="1_8whes"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6xwjl"]
shading_mode = 2
specular_mode = 2
albedo_color = Color(3.27289e-06, 0.685269, 0.929658, 1)
metallic_specular = 0.0
[sub_resource type="CylinderMesh" id="CylinderMesh_nbwjg"]
top_radius = 0.25
bottom_radius = 0.25
height = 1.0
radial_segments = 6
rings = 8
[sub_resource type="CylinderShape3D" id="CylinderShape3D_28fhu"]
height = 1.0
radius = 0.25
[sub_resource type="CylinderShape3D" id="CylinderShape3D_o6xmv"]
height = 1.0
radius = 0.4
[node name="WatermanPole" type="Node3D" node_paths=PackedStringArray("top")]
script = ExtResource("1_8whes")
top = NodePath("Top")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
material_override = SubResource("StandardMaterial3D_6xwjl")
mesh = SubResource("CylinderMesh_nbwjg")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
collision_mask = 0
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("CylinderShape3D_28fhu")
[node name="PlayerDetector" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 16
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
shape = SubResource("CylinderShape3D_o6xmv")
[node name="Top" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
[connection signal="body_entered" from="PlayerDetector" to="." method="_on_player_detector_body_entered"]