audio
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renamed gold to key
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2023-03-25 15:35:46 -04:00 |
autoloads
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renamed gold to key
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2023-03-25 15:35:46 -04:00 |
graphics
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added jail bars!
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2023-03-24 23:38:52 -04:00 |
maps
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made killing all cops net you a shard
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2023-04-04 03:02:15 -04:00 |
objects
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adjusted collision layers
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2023-04-04 02:52:54 -04:00 |
scripts
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make scaling.gd utilize Options.gd scaling_mode variable, fix the other scaling modes
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2023-03-10 15:20:31 -05:00 |
shaders
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add noise shader to laser graphics
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2023-03-21 17:19:41 -04:00 |
tilesets
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better slope handling
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2023-03-24 21:22:07 -04:00 |
ui
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added popup showing currently playing song
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2023-03-22 01:40:30 -04:00 |
.gitignore
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set up exports build path and gitignore it
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2023-01-18 14:33:59 -05:00 |
.gitlab-ci.yml
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disable html5 autobuilds for now
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2023-01-23 08:15:43 +00:00 |
control.tscn
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initial android export experiments
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2023-03-10 15:04:33 -05:00 |
credits.txt
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added level restart function
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2023-01-16 03:19:06 -05:00 |
default_bus_layout.tres
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shard sound set to own bus and channel (fixes #53) (fixes #54)
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2023-02-26 17:05:11 -05:00 |
default_env.tres
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first commit
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2022-12-07 02:00:47 -05:00 |
export_presets.cfg
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initial android export experiments
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2023-03-10 15:04:33 -05:00 |
global_palette.png
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updated global palette
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2023-02-20 00:15:55 -05:00 |
global_palette.png.import
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added machinegun turret
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2023-01-22 01:32:59 -05:00 |
icon.png
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first commit
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2022-12-07 02:00:47 -05:00 |
icon.png.import
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first commit
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2022-12-07 02:00:47 -05:00 |
main.tscn
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fix main.tscn not working outside of windows filesystems
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2023-03-01 02:04:26 -05:00 |
project.godot
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make mobile port be in landscape by default
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2023-03-22 11:53:38 -04:00 |