revo-jailbreak/objects/collectibles/arrow.tscn

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Text

[gd_scene load_steps=7 format=2]
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
[ext_resource path="res://objects/collectibles/arrow.gd" type="Script" id=2]
[ext_resource path="res://graphics/player/arrow.png" type="Texture" id=3]
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=4]
[sub_resource type="ShaderMaterial" id=7]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
shader_param/palette = ExtResource( 4 )
[sub_resource type="RectangleShape2D" id=6]
extents = Vector2( 4, 4 )
[node name="Arrow" type="Node2D"]
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
material = SubResource( 7 )
position = Vector2( 5, 2 )
rotation = -1.5708
texture = ExtResource( 3 )
[node name="Area2D" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 128
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 4, 4 )
shape = SubResource( 6 )
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]