revo-jailbreak/objects
2024-03-09 13:52:12 -05:00
..
collectibles make arrows follow player's palette :) 2024-03-09 13:52:12 -05:00
enemy make arrows follow player's palette :) 2024-03-09 13:52:12 -05:00
environment global takeover of transition_speed variable 2024-02-27 19:26:35 -05:00
hud make arrows follow player's palette :) 2024-03-09 13:52:12 -05:00
lore palette textures! working with palettes will be a breezegit status! 2024-03-08 20:21:25 -05:00
npc fix some msx diving graphics 2023-12-29 03:10:44 -05:00
player make arrows follow player's palette :) 2024-03-09 13:52:12 -05:00
camera.gd fix most of the script errors and warnings, fixed a couple tiny bugs in the process :) 2024-03-08 15:11:48 -05:00
Camera2D.tscn msx off level indicator 2023-12-26 21:42:56 -05:00
delayed_instance.gd make DelayedInstance timer not process while paused (fixes #76) 2023-03-24 19:51:43 -04:00
delayed_instance.tscn delayed instancing node :3 2023-02-16 18:40:21 -05:00
respawn_point.gd git fix: this time i changed the positioning of the respawn points in one of our vertical levels, echo mountain 2023-05-29 03:03:35 -04:00
respawn_point.tscn respawn point on general layer 2023-02-08 22:58:02 -05:00