revo-jailbreak/objects
2024-01-16 03:22:17 -05:00
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collectibles revisit abyss lighting. make bullet fish, stars, and shards draw at full brightness as they glow in the depths. 2024-01-16 03:22:17 -05:00
enemy revisit abyss lighting. make bullet fish, stars, and shards draw at full brightness as they glow in the depths. 2024-01-16 03:22:17 -05:00
environment Marisa Rigate's Big Commit: Disaster Averted! 2023-12-25 01:01:59 -05:00
hud basic implementation of input remapping 2024-01-15 18:00:03 -05:00
lore Marisa Rigate's Big Commit: Disaster Averted! 2023-12-25 01:01:59 -05:00
npc fix some msx diving graphics 2023-12-29 03:10:44 -05:00
player extended sg spritesheet 2023-12-03 23:27:53 -05:00
camera.gd msx off level indicator 2023-12-26 21:42:56 -05:00
Camera2D.tscn msx off level indicator 2023-12-26 21:42:56 -05:00
delayed_instance.gd make DelayedInstance timer not process while paused (fixes #76) 2023-03-24 19:51:43 -04:00
delayed_instance.tscn delayed instancing node :3 2023-02-16 18:40:21 -05:00
respawn_point.gd git fix: this time i changed the positioning of the respawn points in one of our vertical levels, echo mountain 2023-05-29 03:03:35 -04:00
respawn_point.tscn respawn point on general layer 2023-02-08 22:58:02 -05:00