addons/godot_state_charts
|
fix the player jump double-up issue, make sure compound states do not enter a child state twice if they are the default (fixes #119)
|
2023-06-18 19:51:21 -04:00 |
audio
|
penny haze and ivy voice lines
|
2024-01-16 14:39:34 -05:00 |
autoloads
|
initial work on palette selection + load palette from save
|
2024-02-28 02:35:58 -05:00 |
cutscenes
|
pause on unfocused
|
2024-02-27 23:34:27 -05:00 |
graphics
|
make actual death animation for fami
|
2024-02-29 00:06:30 -05:00 |
maps
|
disable sg2083 and pan camera over to fami when defeated
|
2024-02-29 00:40:38 -05:00 |
menus
|
load current palette in palette select
|
2024-02-29 00:06:18 -05:00 |
objects
|
disable sg2083 and pan camera over to fami when defeated
|
2024-02-29 00:40:38 -05:00 |
scripts
|
make shard requirements depend on difficulty, assign better defaults lol
|
2024-02-26 22:55:25 -05:00 |
shaders
|
improve famira death animation
|
2024-02-29 00:19:54 -05:00 |
tilesets
|
new canopy tileset
|
2024-02-28 01:45:13 -05:00 |
ui
|
layout of scoreboards menu
|
2023-10-12 22:08:56 -04:00 |
.gitignore
|
basic newgrounds.io network protocol support
|
2023-10-12 22:02:57 -04:00 |
.gitlab-ci.yml.disabled
|
disable CI for now
|
2023-05-17 02:33:14 -04:00 |
credits.txt
|
added level restart function
|
2023-01-16 03:19:06 -05:00 |
default_bus_layout.tres
|
drowning muffles and reverbs the audio
|
2023-06-25 16:13:46 -04:00 |
default_env.tres
|
first commit
|
2022-12-07 02:00:47 -05:00 |
export_presets.cfg
|
progress on new options screen
|
2023-11-06 15:40:16 -05:00 |
global_palette.png
|
added bone block and woeful soul palettes
|
2023-05-01 14:49:15 -04:00 |
global_palette.png.import
|
added machinegun turret
|
2023-01-22 01:32:59 -05:00 |
icon.png
|
first commit
|
2022-12-07 02:00:47 -05:00 |
icon.png.import
|
first commit
|
2022-12-07 02:00:47 -05:00 |
project.godot
|
chicken man
|
2024-02-03 02:02:25 -05:00 |