Revolution 2083 Jailbreak - Escape the present...
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2023-03-08 01:02:47 -05:00
audio rebaalanced gold sound 2023-03-01 20:44:59 -05:00
autoloads set to process mode (fixes #65) 2023-03-08 01:02:47 -05:00
graphics rolling fiend freezes when time is slowed down 2023-03-07 19:03:46 -05:00
maps moved coin back so original route is doable again 2023-03-08 00:17:51 -05:00
objects removed useless idle_fall() function 2023-03-08 00:31:58 -05:00
scripts Made autoload and ui folders to clean things up 2023-02-24 17:15:20 -05:00
tilesets upside down cracked pipe given collision 2023-03-03 23:06:55 -05:00
ui options skeleton :D 2023-02-24 21:38:43 -05:00
.gitignore set up exports build path and gitignore it 2023-01-18 14:33:59 -05:00
.gitlab-ci.yml disable html5 autobuilds for now 2023-01-23 08:15:43 +00:00
control.tscn fixed transition scale 2023-03-03 23:18:36 -05:00
credits.txt added level restart function 2023-01-16 03:19:06 -05:00
default_bus_layout.tres shard sound set to own bus and channel (fixes #53) (fixes #54) 2023-02-26 17:05:11 -05:00
default_env.tres first commit 2022-12-07 02:00:47 -05:00
export_presets.cfg switch html5 to non-threaded build 2023-01-27 10:01:55 -05:00
global_palette.png updated global palette 2023-02-20 00:15:55 -05:00
global_palette.png.import added machinegun turret 2023-01-22 01:32:59 -05:00
icon.png first commit 2022-12-07 02:00:47 -05:00
icon.png.import first commit 2022-12-07 02:00:47 -05:00
main.tscn fix main.tscn not working outside of windows filesystems 2023-03-01 02:04:26 -05:00
project.godot added controller restart button 2023-03-07 21:02:05 -05:00