forked from team-sg/hero-mark-2
nothing can stope scope and the sheriff!
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parent
4da22ca726
commit
f328ea581a
1 changed files with 9 additions and 6 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=49 format=2]
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[gd_scene load_steps=52 format=2]
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[ext_resource path="res://graphics/backgrounds/factory.png" type="Texture" id=1]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
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@ -16,7 +16,7 @@
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[ext_resource path="res://objects/environment/exit/exit.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/enemy/artificial_soul.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/enemy/roboturret.tscn" type="PackedScene" id=16]
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[ext_resource path="res://objects/enemy/cop.tscn" type="PackedScene" id=17]
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[ext_resource path="res://objects/enemy/scope.tscn" type="PackedScene" id=17]
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[ext_resource path="res://scripts/delete_on_game_running.gd" type="Script" id=18]
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[ext_resource path="res://maps/map.gd" type="Script" id=19]
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[ext_resource path="res://objects/lore/station/famicop.tscn" type="PackedScene" id=20]
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@ -39,6 +39,9 @@
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[ext_resource path="res://objects/lore/cave/shedge.tscn" type="PackedScene" id=37]
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[ext_resource path="res://objects/lore/mountain/rolling_fiend.tscn" type="PackedScene" id=38]
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[ext_resource path="res://objects/lore/graveyard/artificial_soul.tscn" type="PackedScene" id=39]
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[ext_resource path="res://objects/enemy/sheriff.tscn" type="PackedScene" id=40]
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[ext_resource path="res://objects/lore/lab/scope.tscn" type="PackedScene" id=41]
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[ext_resource path="res://objects/lore/lab/sheriff.tscn" type="PackedScene" id=42]
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[sub_resource type="ShaderMaterial" id=9]
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shader = ExtResource( 13 )
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@ -82,7 +85,7 @@ script = ExtResource( 19 )
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target_time_any = 60
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target_time_100 = 180
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music = ExtResource( 5 )
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lore_entries = [ ExtResource( 22 ), ExtResource( 39 ), ExtResource( 23 ), ExtResource( 35 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 20 ), ExtResource( 38 ), ExtResource( 24 ), ExtResource( 37 ) ]
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lore_entries = [ ExtResource( 22 ), ExtResource( 39 ), ExtResource( 23 ), ExtResource( 35 ), ExtResource( 25 ), ExtResource( 36 ), ExtResource( 20 ), ExtResource( 38 ), ExtResource( 24 ), ExtResource( 37 ), ExtResource( 41 ), ExtResource( 42 ) ]
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = -2
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@ -216,18 +219,18 @@ speed = 4.0
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position = Vector2( 8, 136 )
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left_up_boundary = 5.0
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[node name="Cop2" parent="Enemies" instance=ExtResource( 17 )]
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[node name="Cop3" parent="Enemies" instance=ExtResource( 40 )]
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position = Vector2( 312, 136 )
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turn_time = 1.25
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[node name="Cop3" parent="Enemies" instance=ExtResource( 17 )]
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[node name="Cop" parent="Enemies" instance=ExtResource( 17 )]
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position = Vector2( 400, 80 )
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walk_speed = 40.0
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left_boundary = 3.0
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right_boundary = 5.0
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turn_time = 1.0
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[node name="Shard" parent="Enemies/Cop3" instance=ExtResource( 31 )]
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[node name="Shard" parent="Enemies/Cop" instance=ExtResource( 31 )]
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position = Vector2( 10, 0 )
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number = 2
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