cool new title screen

This commit is contained in:
pennyrigate 2023-09-16 02:42:32 -04:00
parent 08da671afa
commit ea4d34988e
9 changed files with 216 additions and 29 deletions

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/moon.png-0d02dd6dd46a32e59657bae322ccdfab.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/backgrounds/moon.png"
dest_files=[ "res://.import/moon.png-0d02dd6dd46a32e59657bae322ccdfab.stex" ]
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compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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importer="texture"
type="StreamTexture"
path="res://.import/sun_and_clouds.png-c34ae0c7398c0c962738b6b195e403ec.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/backgrounds/sun_and_clouds.png"
dest_files=[ "res://.import/sun_and_clouds.png-c34ae0c7398c0c962738b6b195e403ec.stex" ]
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compress/lossy_quality=0.7
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compress/bptc_ldr=0
compress/normal_map=0
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flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/smoke.png-ec8443d9c944559763c6fb0b7caf4529.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/particles/smoke.png"
dest_files=[ "res://.import/smoke.png-ec8443d9c944559763c6fb0b7caf4529.stex" ]
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process/fix_alpha_border=true
process/premult_alpha=false
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svg/scale=1.0

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@ -8,11 +8,11 @@
shader = ExtResource( 2 ) shader = ExtResource( 2 )
shader_param/color_1 = Color( 1, 0.423529, 0.4, 1 ) shader_param/color_1 = Color( 1, 0.423529, 0.4, 1 )
shader_param/color_2 = Color( 0.4, 0.52549, 1, 1 ) shader_param/color_2 = Color( 0.4, 0.52549, 1, 1 )
shader_param/checker_size = Vector2( 8, 8 ) shader_param/checker_size = Vector2( 32, 32 )
shader_param/pan_speed = Vector2( 0, 0 ) shader_param/pan_speed = Vector2( 20, 21 )
shader_param/cycle_speed = Vector2( 0, 0 ) shader_param/cycle_speed = Vector2( 6, 3 )
shader_param/cycle_alternation = Vector2( 0, 0 ) shader_param/cycle_alternation = Vector2( 6, 3 )
shader_param/uv_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) shader_param/uv_transform = Transform2D( 1, -1, 1, 1, 0, 0 )
[sub_resource type="ShaderMaterial" id=2] [sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 1 ) shader = ExtResource( 1 )
@ -45,32 +45,46 @@ tracks/1/keys = {
"update": 0, "update": 0,
"values": [ Color( 0.4, 0.52549, 1, 1 ) ] "values": [ Color( 0.4, 0.52549, 1, 1 ) ]
} }
tracks/2/type = "value"
tracks/2/path = NodePath("ColorRect:material:shader_param/uv_transform")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Transform2D( 1, -1, 1, 1, 0, 0 ) ]
}
[sub_resource type="Animation" id=4] [sub_resource type="Animation" id=4]
resource_name = "rainbow_cycle" resource_name = "rainbow_cycle"
length = 5.0
loop = true
tracks/0/type = "value" tracks/0/type = "value"
tracks/0/path = NodePath("ColorRect:material:shader_param/color_1") tracks/0/path = NodePath("ColorRect:material:shader_param/color_1")
tracks/0/interp = 1 tracks/0/interp = 2
tracks/0/loop_wrap = true tracks/0/loop_wrap = true
tracks/0/imported = false tracks/0/imported = false
tracks/0/enabled = true tracks/0/enabled = true
tracks/0/keys = { tracks/0/keys = {
"times": PoolRealArray( 0, 1 ), "times": PoolRealArray( 0, 1, 2, 3, 4, 5 ),
"transitions": PoolRealArray( 1, 1 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 0, "update": 0,
"values": [ Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.423529, 0.4, 1 ) ] "values": [ Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ) ]
} }
tracks/1/type = "value" tracks/1/type = "value"
tracks/1/path = NodePath("ColorRect:material:shader_param/color_2") tracks/1/path = NodePath("ColorRect:material:shader_param/color_2")
tracks/1/interp = 1 tracks/1/interp = 2
tracks/1/loop_wrap = true tracks/1/loop_wrap = true
tracks/1/imported = false tracks/1/imported = false
tracks/1/enabled = true tracks/1/enabled = true
tracks/1/keys = { tracks/1/keys = {
"times": PoolRealArray( 0, 1 ), "times": PoolRealArray( 0, 1, 2, 3, 4, 5 ),
"transitions": PoolRealArray( 1, 1 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ),
"update": 0, "update": 0,
"values": [ Color( 0.4, 0.52549, 1, 1 ), Color( 0.4, 0.52549, 1, 1 ) ] "values": [ Color( 0.4, 1, 0.443137, 1 ), Color( 0.4, 0.52549, 1, 1 ), Color( 0.992157, 0.4, 1, 1 ), Color( 1, 0.423529, 0.4, 1 ), Color( 1, 0.894118, 0.4, 1 ), Color( 0.4, 1, 0.443137, 1 ) ]
} }
[node name="Credits" type="Node2D"] [node name="Credits" type="Node2D"]
@ -86,5 +100,6 @@ position = Vector2( 128, 96 )
texture = ExtResource( 3 ) texture = ExtResource( 3 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "rainbow_cycle"
anims/RESET = SubResource( 3 ) anims/RESET = SubResource( 3 )
anims/rainbow_cycle = SubResource( 4 ) anims/rainbow_cycle = SubResource( 4 )

View file

@ -7,3 +7,10 @@ func _input(event):
Fade.fade_out(0.4) Fade.fade_out(0.4)
yield(Fade, "fade_finished") yield(Fade, "fade_finished")
SceneManager.current_scene = next_menu.instance() SceneManager.current_scene = next_menu.instance()
func _ready():
var time = OS.get_time()
if time.hour >= 18 or time.hour < 6:
$Night.visible = true
else:
$Day.visible = true

View file

@ -1,12 +1,35 @@
[gd_scene load_steps=10 format=2] [gd_scene load_steps=17 format=2]
[ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=1] [ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=1]
[ext_resource path="res://shaders/wibble_border.gdshader" type="Shader" id=2] [ext_resource path="res://shaders/wibble_border.gdshader" type="Shader" id=2]
[ext_resource path="res://ui/theme.tres" type="Theme" id=3] [ext_resource path="res://ui/theme.tres" type="Theme" id=3]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
[ext_resource path="res://menus/title_screen.gd" type="Script" id=5] [ext_resource path="res://menus/title_screen.gd" type="Script" id=5]
[ext_resource path="res://menus/main_menu.tscn" type="PackedScene" id=6] [ext_resource path="res://menus/main_menu.tscn" type="PackedScene" id=6]
[ext_resource path="res://graphics/hud/logo.png" type="Texture" id=7] [ext_resource path="res://graphics/hud/logo.png" type="Texture" id=7]
[ext_resource path="res://graphics/backgrounds/blue_sky.png" type="Texture" id=8] [ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=8]
[ext_resource path="res://graphics/backgrounds/sun_and_clouds.png" type="Texture" id=9]
[ext_resource path="res://graphics/particles/smoke.png" type="Texture" id=10]
[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=11]
[ext_resource path="res://graphics/backgrounds/moon.png" type="Texture" id=12]
[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 8 )
shader_param/color_1 = Color( 0.662745, 0.647059, 0.819608, 1 )
shader_param/color_2 = Color( 0.12549, 0.133333, 0.227451, 1 )
shader_param/checker_size = Vector2( 16, 16 )
shader_param/pan_speed = Vector2( 0, 0 )
shader_param/cycle_speed = Vector2( 6, 3 )
shader_param/cycle_alternation = Vector2( 6, 3 )
shader_param/uv_transform = Transform2D( 0, 1, 1, 0, 0, 0 )
[sub_resource type="ShaderMaterial" id=5]
shader = ExtResource( 11 )
shader_param/animate_noise = true
shader_param/noise_intensity = 1.0
[sub_resource type="Curve" id=4]
_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.130639, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.348684, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="ShaderMaterial" id=2] [sub_resource type="ShaderMaterial" id=2]
shader = ExtResource( 2 ) shader = ExtResource( 2 )
@ -17,23 +40,60 @@ shader_param/delay = Vector2( 1, 0 )
shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
shader_param/border_corners = false shader_param/border_corners = false
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 2 )
shader_param/speed = Vector2( 4, 0 )
shader_param/ammount = Vector2( 4, 0 )
shader_param/offset = Vector2( 0, 0 )
shader_param/delay = Vector2( 0, 0 )
shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
shader_param/border_corners = true
[node name="TitleScreen" type="Node"] [node name="TitleScreen" type="Node"]
script = ExtResource( 5 ) script = ExtResource( 5 )
next_menu = ExtResource( 6 ) next_menu = ExtResource( 6 )
[node name="Background" type="TextureRect" parent="."] [node name="Day" type="Node2D" parent="."]
anchor_right = 1.0 visible = false
anchor_bottom = 1.0
texture = ExtResource( 8 ) [node name="ColorRect" type="ColorRect" parent="Day"]
material = SubResource( 3 )
margin_right = 256.0
margin_bottom = 192.0
[node name="Sprite" type="Sprite" parent="Day"]
position = Vector2( 128, 96 )
texture = ExtResource( 9 )
[node name="Night" type="Node2D" parent="."]
visible = false
[node name="ColorRect2" type="ColorRect" parent="Night"]
material = SubResource( 3 )
margin_right = 256.0
margin_bottom = 192.0
[node name="ColorRect" type="ColorRect" parent="Night"]
material = SubResource( 5 )
margin_right = 256.0
margin_bottom = 192.0
color = Color( 1, 1, 1, 0.392157 )
[node name="Sprite" type="Sprite" parent="Night"]
position = Vector2( 296, 96 )
texture = ExtResource( 12 )
[node name="SmokeParticles" type="CPUParticles2D" parent="."]
position = Vector2( 40, 192 )
amount = 512
lifetime = 8.0
preprocess = 8.0
speed_scale = 2.0
texture = ExtResource( 10 )
direction = Vector2( 1, -1 )
spread = 117.74
gravity = Vector2( 0, -30 )
initial_velocity = 20.0
initial_velocity_random = 1.0
angular_velocity = 180.0
angular_velocity_random = 1.0
angle = 720.0
angle_random = 1.0
scale_amount = 3.0
scale_amount_random = 1.0
scale_amount_curve = SubResource( 4 )
color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
[node name="Logo" type="TextureRect" parent="."] [node name="Logo" type="TextureRect" parent="."]
material = SubResource( 2 ) material = SubResource( 2 )
@ -51,7 +111,7 @@ format = 1
tile_data = PoolIntArray( 589832, 3, 196609, 589833, 3, 196610, 589834, 3, 3, 589836, 3, 1, 589837, 3, 196610, 589838, 3, 3, 589840, 3, 1, 589841, 3, 196610, 589842, 3, 3, 589844, 3, 196609, 589845, 3, 196610, 589846, 3, 3, 655370, 3, 65536, 655372, 3, 65536, 655374, 3, 65536, 655376, 3, 65536, 655378, 3, 65536, 655382, 3, 65536, 720904, 3, 1, 720905, 3, 196610, 720906, 3, 131075, 720908, 3, 65536, 720910, 3, 65536, 720912, 3, 65537, 720913, 3, 196610, 720914, 3, 65539, 720916, 3, 196609, 720917, 3, 196610, 720918, 3, 65539, 786440, 3, 65536, 786444, 3, 65536, 786446, 3, 65536, 786448, 3, 65536, 786450, 3, 65536, 786454, 3, 65536, 851976, 3, 131073, 851977, 3, 196610, 851978, 3, 196611, 851980, 3, 131073, 851981, 3, 196610, 851982, 3, 131075, 851984, 3, 131073, 851985, 3, 196610, 851986, 3, 131075, 851988, 3, 196609, 851989, 3, 196610, 851990, 3, 131075 ) tile_data = PoolIntArray( 589832, 3, 196609, 589833, 3, 196610, 589834, 3, 3, 589836, 3, 1, 589837, 3, 196610, 589838, 3, 3, 589840, 3, 1, 589841, 3, 196610, 589842, 3, 3, 589844, 3, 196609, 589845, 3, 196610, 589846, 3, 3, 655370, 3, 65536, 655372, 3, 65536, 655374, 3, 65536, 655376, 3, 65536, 655378, 3, 65536, 655382, 3, 65536, 720904, 3, 1, 720905, 3, 196610, 720906, 3, 131075, 720908, 3, 65536, 720910, 3, 65536, 720912, 3, 65537, 720913, 3, 196610, 720914, 3, 65539, 720916, 3, 196609, 720917, 3, 196610, 720918, 3, 65539, 786440, 3, 65536, 786444, 3, 65536, 786446, 3, 65536, 786448, 3, 65536, 786450, 3, 65536, 786454, 3, 65536, 851976, 3, 131073, 851977, 3, 196610, 851978, 3, 196611, 851980, 3, 131073, 851981, 3, 196610, 851982, 3, 131075, 851984, 3, 131073, 851985, 3, 196610, 851986, 3, 131075, 851988, 3, 196609, 851989, 3, 196610, 851990, 3, 131075 )
[node name="Label" type="Label" parent="."] [node name="Label" type="Label" parent="."]
material = SubResource( 1 ) material = ExtResource( 4 )
margin_top = 159.0 margin_top = 159.0
margin_right = 256.0 margin_right = 256.0
margin_bottom = 182.0 margin_bottom = 182.0