forked from team-sg/hero-mark-2
cool new title screen
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parent
08da671afa
commit
ea4d34988e
9 changed files with 216 additions and 29 deletions
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@ -1,12 +1,35 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=1]
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[ext_resource path="res://shaders/wibble_border.gdshader" type="Shader" id=2]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=3]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
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[ext_resource path="res://menus/title_screen.gd" type="Script" id=5]
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[ext_resource path="res://menus/main_menu.tscn" type="PackedScene" id=6]
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[ext_resource path="res://graphics/hud/logo.png" type="Texture" id=7]
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[ext_resource path="res://graphics/backgrounds/blue_sky.png" type="Texture" id=8]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=8]
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[ext_resource path="res://graphics/backgrounds/sun_and_clouds.png" type="Texture" id=9]
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[ext_resource path="res://graphics/particles/smoke.png" type="Texture" id=10]
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[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=11]
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[ext_resource path="res://graphics/backgrounds/moon.png" type="Texture" id=12]
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[sub_resource type="ShaderMaterial" id=3]
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shader = ExtResource( 8 )
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shader_param/color_1 = Color( 0.662745, 0.647059, 0.819608, 1 )
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shader_param/color_2 = Color( 0.12549, 0.133333, 0.227451, 1 )
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shader_param/checker_size = Vector2( 16, 16 )
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shader_param/pan_speed = Vector2( 0, 0 )
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shader_param/cycle_speed = Vector2( 6, 3 )
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shader_param/cycle_alternation = Vector2( 6, 3 )
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shader_param/uv_transform = Transform2D( 0, 1, 1, 0, 0, 0 )
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[sub_resource type="ShaderMaterial" id=5]
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shader = ExtResource( 11 )
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shader_param/animate_noise = true
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shader_param/noise_intensity = 1.0
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[sub_resource type="Curve" id=4]
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_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.130639, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.348684, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="ShaderMaterial" id=2]
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shader = ExtResource( 2 )
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@ -17,23 +40,60 @@ shader_param/delay = Vector2( 1, 0 )
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shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
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shader_param/border_corners = false
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 2 )
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shader_param/speed = Vector2( 4, 0 )
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shader_param/ammount = Vector2( 4, 0 )
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shader_param/offset = Vector2( 0, 0 )
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shader_param/delay = Vector2( 0, 0 )
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shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
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shader_param/border_corners = true
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[node name="TitleScreen" type="Node"]
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script = ExtResource( 5 )
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next_menu = ExtResource( 6 )
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[node name="Background" type="TextureRect" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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texture = ExtResource( 8 )
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[node name="Day" type="Node2D" parent="."]
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visible = false
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[node name="ColorRect" type="ColorRect" parent="Day"]
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material = SubResource( 3 )
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margin_right = 256.0
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margin_bottom = 192.0
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[node name="Sprite" type="Sprite" parent="Day"]
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position = Vector2( 128, 96 )
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texture = ExtResource( 9 )
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[node name="Night" type="Node2D" parent="."]
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visible = false
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[node name="ColorRect2" type="ColorRect" parent="Night"]
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material = SubResource( 3 )
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margin_right = 256.0
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margin_bottom = 192.0
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[node name="ColorRect" type="ColorRect" parent="Night"]
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material = SubResource( 5 )
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margin_right = 256.0
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margin_bottom = 192.0
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color = Color( 1, 1, 1, 0.392157 )
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[node name="Sprite" type="Sprite" parent="Night"]
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position = Vector2( 296, 96 )
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texture = ExtResource( 12 )
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[node name="SmokeParticles" type="CPUParticles2D" parent="."]
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position = Vector2( 40, 192 )
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amount = 512
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lifetime = 8.0
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preprocess = 8.0
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speed_scale = 2.0
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texture = ExtResource( 10 )
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direction = Vector2( 1, -1 )
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spread = 117.74
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gravity = Vector2( 0, -30 )
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initial_velocity = 20.0
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initial_velocity_random = 1.0
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 3.0
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scale_amount_random = 1.0
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scale_amount_curve = SubResource( 4 )
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color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
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[node name="Logo" type="TextureRect" parent="."]
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material = SubResource( 2 )
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@ -51,7 +111,7 @@ format = 1
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tile_data = PoolIntArray( 589832, 3, 196609, 589833, 3, 196610, 589834, 3, 3, 589836, 3, 1, 589837, 3, 196610, 589838, 3, 3, 589840, 3, 1, 589841, 3, 196610, 589842, 3, 3, 589844, 3, 196609, 589845, 3, 196610, 589846, 3, 3, 655370, 3, 65536, 655372, 3, 65536, 655374, 3, 65536, 655376, 3, 65536, 655378, 3, 65536, 655382, 3, 65536, 720904, 3, 1, 720905, 3, 196610, 720906, 3, 131075, 720908, 3, 65536, 720910, 3, 65536, 720912, 3, 65537, 720913, 3, 196610, 720914, 3, 65539, 720916, 3, 196609, 720917, 3, 196610, 720918, 3, 65539, 786440, 3, 65536, 786444, 3, 65536, 786446, 3, 65536, 786448, 3, 65536, 786450, 3, 65536, 786454, 3, 65536, 851976, 3, 131073, 851977, 3, 196610, 851978, 3, 196611, 851980, 3, 131073, 851981, 3, 196610, 851982, 3, 131075, 851984, 3, 131073, 851985, 3, 196610, 851986, 3, 131075, 851988, 3, 196609, 851989, 3, 196610, 851990, 3, 131075 )
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[node name="Label" type="Label" parent="."]
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material = SubResource( 1 )
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material = ExtResource( 4 )
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margin_top = 159.0
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margin_right = 256.0
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margin_bottom = 182.0
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