make actual death animation for fami

This commit is contained in:
Haze Weathers 2024-02-29 00:06:30 -05:00
parent 06a4541f27
commit ded320d2dc
6 changed files with 324 additions and 6 deletions

View file

@ -1384,6 +1384,7 @@ update_scale = false
[node name="Head" type="Sprite" parent="Axle"]
unique_name_in_owner = true
position = Vector2( 0, -4 )
z_index = 5
texture = ExtResource( 6 )
offset = Vector2( -13, -25 )
__meta__ = {
@ -1490,6 +1491,7 @@ region_rect = Rect2( 0, 0, 256, 16 )
[node name="BeamShape" type="CollisionShape2D" parent="Axle/Head/Beam/Hitbox"]
position = Vector2( -128, 0 )
z_index = 10
shape = SubResource( 6 )
disabled = true
@ -1551,6 +1553,7 @@ rotation = 3.40339
[node name="JointFront" type="Sprite" parent="Axle"]
position = Vector2( 11, -4 )
z_index = 5
texture = ExtResource( 7 )
__meta__ = {
"_edit_bone_": true,
@ -1619,6 +1622,7 @@ rotation_lock = 0.0
[node name="KneeFront" type="Sprite" parent="Axle"]
position = Vector2( 27.2509, 28.1233 )
z_index = 5
texture = ExtResource( 8 )
hframes = 8
script = ExtResource( 10 )