player.tscn: scholar of the first bullet casings

This commit is contained in:
Haze Weathers 2023-05-08 01:00:38 -04:00
parent 79cbd62a69
commit bc57ba4171
45 changed files with 1429 additions and 113 deletions

View file

@ -4,7 +4,7 @@ export var value = 1
func _on_Area2D_area_entered(area):
#Collect
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
Game.arrows += value
Game.score += 25
Audio.play_sound(Audio.a_arrow,Audio.ac_collectible)

View file

@ -8,7 +8,7 @@ func _ready():
func _on_Area2D_area_entered(area):
#Collect
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
Game.golds += value
Game.score += 5
Audio.play_sound(Audio.a_gold,Audio.ac_collectible)

View file

@ -8,7 +8,7 @@ func _ready():
func _on_Area2D_area_entered(area):
#Collect
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
Audio.play_shard_sound()
Game.score += 500
Game.shards += value

View file

@ -28,7 +28,7 @@ func _set_color(value):
func _on_Area2D_area_entered(area):
#Collect
if area.is_in_group("player"):
if area.is_in_group("player_hitbox"):
Audio.play_sound(Audio.a_star,Audio.ac_collectible)
Game.score += 100
Game.stars[color] = true