forked from team-sg/hero-mark-2
added moon jump cheat
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2 changed files with 5 additions and 1 deletions
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@ -90,6 +90,8 @@ func _physics_process(delta):
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velocity.y = 0
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#Apply velocity
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move_and_slide(velocity,Vector2.UP)
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#Moon Jump
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if Debug.moon_jump == true: can_doublejump = true
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func _process_idle():
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if anims.get_current_animation() != "idle": anims.play("idle")
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