fix exit in name entry

This commit is contained in:
Haze Weathers 2023-10-06 15:16:48 -04:00
parent 5ffd99fb08
commit aa00590334
2 changed files with 100 additions and 25 deletions

View file

@ -36,6 +36,8 @@ onready var chosen_name: Label = $"%ChosenName"
onready var enemies: Label = $"%Enemies"
onready var lives: Label = $"%Lives"
onready var description: Label = $"%Description"
onready var exit_sprite: Sprite = $"%ExitSprite"
onready var closed_collision: CollisionShape2D = $"%ClosedCollision"
func _ready() -> void:
@ -80,7 +82,9 @@ func _on_letter_chosen(letter: String) -> void:
file.name += letter
chosen_name.text = file.name
if file.name.length() > 0:
$"%ExitDoor".frame = 1
var tween = create_tween()
tween.tween_property(exit_sprite, "frame", 3, 0.25)
tween.tween_property(closed_collision, "disabled", true, 0.0)
func _on_backspace():
# file.name.erase(file.name.length() - 1,1)