diff --git a/menus/file_create.gd b/menus/file_create.gd index 477fad2..d6af6d2 100644 --- a/menus/file_create.gd +++ b/menus/file_create.gd @@ -36,6 +36,8 @@ onready var chosen_name: Label = $"%ChosenName" onready var enemies: Label = $"%Enemies" onready var lives: Label = $"%Lives" onready var description: Label = $"%Description" +onready var exit_sprite: Sprite = $"%ExitSprite" +onready var closed_collision: CollisionShape2D = $"%ClosedCollision" func _ready() -> void: @@ -80,7 +82,9 @@ func _on_letter_chosen(letter: String) -> void: file.name += letter chosen_name.text = file.name if file.name.length() > 0: - $"%ExitDoor".frame = 1 + var tween = create_tween() + tween.tween_property(exit_sprite, "frame", 3, 0.25) + tween.tween_property(closed_collision, "disabled", true, 0.0) func _on_backspace(): # file.name.erase(file.name.length() - 1,1) diff --git a/menus/file_create.tscn b/menus/file_create.tscn index ed263fc..213c8e8 100644 --- a/menus/file_create.tscn +++ b/menus/file_create.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=23 format=2] +[gd_scene load_steps=29 format=2] [ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1] [ext_resource path="res://ui/theme.tres" type="Theme" id=2] @@ -12,10 +12,12 @@ [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=10] [ext_resource path="res://objects/hud/letter_block.tscn" type="PackedScene" id=11] [ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=12] -[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=13] [ext_resource path="res://graphics/exit/exit.png" type="Texture" id=14] [ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=15] [ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=16] +[ext_resource path="res://shaders/can_stain.tres" type="Material" id=17] +[ext_resource path="res://shaders/beam_of_sin.gdshader" type="Shader" id=18] +[ext_resource path="res://graphics/exit/exit_back.png" type="Texture" id=19] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 1 ) @@ -51,13 +53,33 @@ shader_param/cycle_speed = Vector2( 0, 12 ) shader_param/cycle_alternation = Vector2( 0, 0 ) shader_param/uv_transform = Transform2D( 1, 0, 2, 1, 0, 0 ) -[sub_resource type="ShaderMaterial" id=5] -shader = ExtResource( 13 ) -shader_param/border_color = Color( 0, 0, 0, 1 ) -shader_param/border_corners = true +[sub_resource type="ShaderMaterial" id=9] +shader = ExtResource( 18 ) +shader_param/speed = 5.0 +shader_param/cycle_offset = 0.0 +shader_param/wave_length = 8.0 +shader_param/thickness = 0.1 -[sub_resource type="RectangleShape2D" id=6] -extents = Vector2( 8, 7 ) +[sub_resource type="ShaderMaterial" id=10] +shader = ExtResource( 18 ) +shader_param/speed = -6.0 +shader_param/cycle_offset = 3.0 +shader_param/wave_length = 5.0 +shader_param/thickness = 0.1 + +[sub_resource type="Gradient" id=11] +interpolation_mode = 1 +offsets = PoolRealArray( 0, 0.5 ) +colors = PoolColorArray( 0.345098, 0.74902, 0.878431, 1, 0.396078, 1, 1, 1 ) + +[sub_resource type="RectangleShape2D" id=12] +extents = Vector2( 1, 1 ) + +[sub_resource type="RectangleShape2D" id=7] +extents = Vector2( 7, 7.5 ) + +[sub_resource type="RectangleShape2D" id=8] +extents = Vector2( 8, 4.5 ) [node name="FileCreate" type="Node" groups=["gets_letters"]] pause_mode = 2 @@ -382,24 +404,73 @@ glyph = 24 position = Vector2( 232, 16 ) glyph = 25 -[node name="Exit" type="Area2D" parent="NameEntry"] -position = Vector2( 229, 148 ) - -[node name="ExitDoor" type="Sprite" parent="NameEntry/Exit"] -unique_name_in_owner = true -material = SubResource( 5 ) -position = Vector2( 19, 0 ) -texture = ExtResource( 14 ) -hframes = 2 -region_rect = Rect2( 0, 0, 16, 24 ) - -[node name="CollisionShape2D" type="CollisionShape2D" parent="NameEntry/Exit"] -position = Vector2( 19, 4 ) -shape = SubResource( 6 ) - [node name="Ladder" parent="NameEntry" instance=ExtResource( 15 )] scale = Vector2( 1, 20 ) +[node name="Exit" type="Node2D" parent="NameEntry"] +position = Vector2( 248, 148 ) + +[node name="Background" type="Sprite" parent="NameEntry/Exit"] +position = Vector2( 0, 5 ) +z_index = -1 +texture = ExtResource( 19 ) + +[node name="ExitSprite" type="Sprite" parent="NameEntry/Exit"] +unique_name_in_owner = true +material = ExtResource( 17 ) +texture = ExtResource( 14 ) +hframes = 4 + +[node name="Energy" type="Node2D" parent="NameEntry/Exit/ExitSprite"] +show_behind_parent = true + +[node name="Wave1" type="ColorRect" parent="NameEntry/Exit/ExitSprite/Energy"] +material = SubResource( 9 ) +margin_left = -7.0 +margin_top = -3.0 +margin_right = 7.0 +margin_bottom = 12.0 +color = Color( 0.396078, 1, 1, 1 ) + +[node name="Wave2" type="ColorRect" parent="NameEntry/Exit/ExitSprite/Energy"] +material = SubResource( 10 ) +margin_left = -7.0 +margin_top = -3.0 +margin_right = 7.0 +margin_bottom = 12.0 +color = Color( 0.345098, 0.74902, 0.878431, 1 ) + +[node name="Sparkles" type="CPUParticles2D" parent="NameEntry/Exit/ExitSprite/Energy"] +position = Vector2( 0, 12 ) +amount = 16 +lifetime = 2.0 +emission_shape = 2 +emission_rect_extents = Vector2( 6, 0 ) +direction = Vector2( 0, -1 ) +spread = 0.0 +gravity = Vector2( 0, 0 ) +initial_velocity = 12.0 +damping = 4.0 +color_initial_ramp = SubResource( 11 ) + +[node name="DetectPlayer" type="Area2D" parent="NameEntry/Exit"] +z_index = -3 + +[node name="CollisionShape2D" type="CollisionShape2D" parent="NameEntry/Exit/DetectPlayer"] +position = Vector2( 0, 11 ) +shape = SubResource( 12 ) + +[node name="Collision" type="StaticBody2D" parent="NameEntry/Exit" groups=["can_stain"]] + +[node name="ClosedCollision" type="CollisionShape2D" parent="NameEntry/Exit/Collision"] +unique_name_in_owner = true +position = Vector2( 0, 4.5 ) +shape = SubResource( 7 ) + +[node name="TopShape" type="CollisionShape2D" parent="NameEntry/Exit/Collision"] +position = Vector2( 0, -7.5 ) +shape = SubResource( 8 ) + [connection signal="button_down" from="DifficultySelect/ButtonsPanel/Sweet" to="DifficultySelect/MenuSounds" method="play_confirm_sound"] [connection signal="focus_entered" from="DifficultySelect/ButtonsPanel/Sweet" to="." method="_set_difficulty" binds= [ 0 ]] [connection signal="focus_entered" from="DifficultySelect/ButtonsPanel/Sweet" to="DifficultySelect/MenuSounds" method="play_select_sound"] @@ -416,4 +487,4 @@ scale = Vector2( 1, 20 ) [connection signal="focus_entered" from="DifficultySelect/ButtonsPanel/Pungent" to="." method="_set_difficulty" binds= [ 3 ]] [connection signal="focus_entered" from="DifficultySelect/ButtonsPanel/Pungent" to="DifficultySelect/MenuSounds" method="play_select_sound"] [connection signal="pressed" from="DifficultySelect/ButtonsPanel/Pungent" to="." method="_difficulty_selected"] -[connection signal="area_entered" from="NameEntry/Exit" to="." method="_on_Exit_area_entered"] +[connection signal="area_entered" from="NameEntry/Exit/DetectPlayer" to="." method="_on_Exit_area_entered"]