restart level call deferred

This commit is contained in:
pennyrigate 2023-01-16 03:34:47 -05:00
parent 3247a67e96
commit 88b4135315
5 changed files with 20 additions and 21 deletions

View file

@ -1,11 +1,5 @@
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
get_tree().paused = true
@ -18,4 +12,8 @@ func _on_Resume_pressed():
func _on_Restart_pressed():
Game
Game.call_deferred("restart_level")
func _on_ExitLevel_pressed():
Game.change_map(load("res://maps/level_select.tscn"))