forked from team-sg/hero-mark-2
added bug world (fixes #194)
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parent
78e44e262c
commit
6bc9c83b95
2 changed files with 33 additions and 3 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=30 format=2]
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[gd_scene load_steps=33 format=2]
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[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1]
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[ext_resource path="res://maps/map.gd" type="Script" id=2]
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@ -28,9 +28,16 @@
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[ext_resource path="res://objects/lore/canopy/shady_canopy.tscn" type="PackedScene" id=26]
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[ext_resource path="res://shaders/can_stain.tres" type="Material" id=27]
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[ext_resource path="res://scripts/has_splash.gd" type="Script" id=28]
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[ext_resource path="res://maps/bug_teleporter.gd" type="Script" id=29]
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 8, 4 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 224, 36 )
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 128 )
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extents = Vector2( 32, 108 )
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[node name="Map2" type="Node2D" groups=["map"]]
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pause_mode = 1
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@ -61,6 +68,21 @@ tile_data = PoolIntArray( 9, 0, 65537, 65545, 0, 1, 131081, 0, 1, 196617, -16106
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[node name="Player" parent="." instance=ExtResource( 6 )]
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position = Vector2( 24, 176 )
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[node name="StaticBody2D2" type="StaticBody2D" parent="."]
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position = Vector2( 752, 8 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
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position = Vector2( 8, 4 )
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shape = SubResource( 2 )
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2( 832, 224 )
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script = ExtResource( 29 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2( 224, 36 )
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shape = SubResource( 3 )
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[node name="Ladder" type="TileMap" parent="."]
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tile_set = ExtResource( 19 )
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cell_size = Vector2( 8, 8 )
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@ -538,7 +560,7 @@ position = Vector2( -4, 96 )
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shape = SubResource( 1 )
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 772, 96 )
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position = Vector2( 800, 116 )
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shape = SubResource( 1 )
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[node name="Exit" parent="." instance=ExtResource( 21 )]
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@ -559,3 +581,5 @@ number = 1
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[node name="Shard4" parent="." instance=ExtResource( 20 )]
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position = Vector2( 264, 120 )
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[connection signal="area_entered" from="Area2D" to="Area2D" method="_on_Area2D_area_entered"]
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