turning platform put on dynamic objects layer

This commit is contained in:
pennyrigate 2023-02-09 05:37:13 -05:00
parent db2fd52d6e
commit 49e2a016f1

View file

@ -110,6 +110,7 @@ region_enabled = true
region_rect = Rect2( 0, 0, 8, 8 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
collision_layer = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 4, 4 )