forked from team-sg/hero-mark-2
changed rock hitbox so can fall between blocks
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1 changed files with 1 additions and 1 deletions
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@ -10,7 +10,7 @@ shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 3.9, 3.9 )
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extents = Vector2( 3.7, 3.9 )
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[sub_resource type="RectangleShape2D" id=3]
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extents = Vector2( 4, 4 )
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