forked from team-sg/hero-mark-2
turning platform put on dynamic objects layer
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@ -110,6 +110,7 @@ region_enabled = true
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region_rect = Rect2( 0, 0, 8, 8 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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collision_layer = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2( 4, 4 )
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