forked from team-sg/hero-mark-2
revisit abyss lighting. make bullet fish, stars, and shards draw at full brightness as they glow in the depths.
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6 changed files with 38 additions and 14 deletions
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@ -102,6 +102,7 @@ func _enter_code():
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var goldsprite = gold.get_node("AnimatedSprite")
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goldsprite.play("30385")
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goldsprite.position.y -= 1
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goldsprite.light_mask = 0
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#goldsprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_green.png"))
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"1989":
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for enemy in get_tree().get_nodes_in_group("enemy"):
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