made bone death sound louder and removed unused sounds

This commit is contained in:
pennyrigate 2023-01-21 16:31:53 -05:00
parent bc4510a103
commit 3e5f3a67b9
10 changed files with 43 additions and 23 deletions

View file

@ -15,7 +15,7 @@ onready var anims = $AnimationPlayer
onready var sprite = $Sprite
func _ready():
death_sound = Game.a_bone
death_sound = Game.a_die_skeleton
timer.start(shoot_time)
func _on_Timer_timeout():