forked from team-sg/hero-mark-2
fixed 3 pixel thick outline
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7fb4c77a08
commit
3cd791388d
1 changed files with 1 additions and 8 deletions
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@ -1,6 +1,5 @@
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[gd_scene load_steps=21 format=2]
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[gd_scene load_steps=19 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=3]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
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[ext_resource path="res://menus/title_screen.gd" type="Script" id=5]
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@ -41,11 +40,6 @@ shader_param/noise_intensity = 1.0
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[sub_resource type="Curve" id=4]
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_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.130639, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.348684, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="ShaderMaterial" id=11]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 )
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shader_param/border_corners = false
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[sub_resource type="Animation" id=9]
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length = 0.001
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tracks/0/type = "value"
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@ -171,7 +165,6 @@ scale_amount_curve = SubResource( 4 )
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color = Color( 0.0666667, 0.0666667, 0.0666667, 1 )
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[node name="Logo" type="Sprite" parent="."]
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material = SubResource( 11 )
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position = Vector2( 128, 96 )
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texture = ExtResource( 7 )
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