set to process mode (fixes #65)

This commit is contained in:
pennyrigate 2023-03-08 01:02:47 -05:00
parent c88bc930ff
commit 38b04a3bbb

View file

@ -32,6 +32,7 @@ var can_pause = true
func _ready(): func _ready():
Save.load_file(current_file) Save.load_file(current_file)
Save.load_options() Save.load_options()
pause_mode = Node.PAUSE_MODE_PROCESS
#Instances a node #Instances a node
func instance_node(node:PackedScene,x:float,y:float,parent): func instance_node(node:PackedScene,x:float,y:float,parent):