forked from team-sg/hero-mark-2
no more restart :(
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4 changed files with 4 additions and 1 deletions
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@ -10,6 +10,7 @@ onready var animation_player: AnimationPlayer = $AnimationPlayer
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func _init() -> void:
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connect("cutscene_finished", self, "_on_cutscene_finished")
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Game.can_restart = false
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func _on_cutscene_finished() -> void:
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Game.can_pause = true
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