start of tossing system
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12 changed files with 193 additions and 38 deletions
17
objects/weapons/projectiles/pickup.gd
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17
objects/weapons/projectiles/pickup.gd
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class_name Pickup
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extends RigidBody2D
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var highlight: bool:
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set(value):
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material.set_shader_parameter(&"outline_enabled", value)
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get():
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return material.get_shader_parameter(&"outline_enabled")
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func _ready() -> void:
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pass
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func pick_up() -> void:
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freeze = true
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