paratate/menus/game_over.tscn
2025-12-31 17:29:53 -05:00

154 lines
3.9 KiB
Text

[gd_scene load_steps=5 format=3 uid="uid://caiqjh3ff6rym"]
[ext_resource type="FontFile" uid="uid://dseq0eyk0say1" path="res://fonts/Super Mario Bros. NES.ttf" id="1_v8xbx"]
[sub_resource type="Animation" id="Animation_mq8lb"]
resource_name = "gover"
length = 2.0
step = 0.0333333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ColorRect:size")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.56666666),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(240, 0), Vector2(240, 320)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("GameOver:scale")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 1, 1.5333333),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(0, 0), Vector2(1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("GameOver:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1, 1.5333333),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 0,
"values": [0.0, 0.0, 6.283185307179586]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Retry?:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(1.7333333, 1.9333333),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(1, 1)]
}
[sub_resource type="Animation" id="Animation_slp2k"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ColorRect:size")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(240, 320)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("GameOver:scale")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("GameOver:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Retry?:scale")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_hl86a"]
_data = {
&"RESET": SubResource("Animation_slp2k"),
&"gover": SubResource("Animation_mq8lb")
}
[node name="GameOver" type="Control" groups=["viewport_autoload"]]
process_mode = 3
layout_mode = 3
anchors_preset = 0
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 0
offset_right = 240.0
offset_bottom = 320.0
color = Color(0, 0, 0, 1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_hl86a")
}
autoplay = "gover"
[node name="GameOver" type="Label" parent="."]
modulate = Color(1, 0, 0, 1)
layout_mode = 0
offset_left = 50.0
offset_top = 139.0
offset_right = 194.0
offset_bottom = 157.0
theme_override_fonts/font = ExtResource("1_v8xbx")
theme_override_font_sizes/font_size = 16
text = "GAME OVER"
[node name="Retry?" type="Label" parent="."]
layout_mode = 0
offset_left = 98.0
offset_top = 167.0
offset_right = 146.0
offset_bottom = 190.0
rotation = 6.2831855
theme_override_fonts/font = ExtResource("1_v8xbx")
theme_override_font_sizes/font_size = 8
text = "Retry?"
horizontal_alignment = 1
vertical_alignment = 1