[gd_scene load_steps=5 format=3 uid="uid://caiqjh3ff6rym"] [ext_resource type="FontFile" uid="uid://dseq0eyk0say1" path="res://fonts/Super Mario Bros. NES.ttf" id="1_v8xbx"] [sub_resource type="Animation" id="Animation_mq8lb"] resource_name = "gover" length = 2.0 step = 0.0333333 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColorRect:size") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.56666666), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(240, 0), Vector2(240, 320)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("GameOver:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 1, 1.5333333), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(0, 0), Vector2(1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("GameOver:rotation") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 1, 1.5333333), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [0.0, 0.0, 6.283185307179586] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Retry?:scale") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(1.7333333, 1.9333333), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, 0), Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_slp2k"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ColorRect:size") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(240, 320)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("GameOver:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("GameOver:rotation") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("Retry?:scale") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_hl86a"] _data = { &"RESET": SubResource("Animation_slp2k"), &"gover": SubResource("Animation_mq8lb") } [node name="GameOver" type="Control" groups=["viewport_autoload"]] process_mode = 3 layout_mode = 3 anchors_preset = 0 [node name="ColorRect" type="ColorRect" parent="."] layout_mode = 0 offset_right = 240.0 offset_bottom = 320.0 color = Color(0, 0, 0, 1) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_hl86a") } autoplay = "gover" [node name="GameOver" type="Label" parent="."] modulate = Color(1, 0, 0, 1) layout_mode = 0 offset_left = 50.0 offset_top = 139.0 offset_right = 194.0 offset_bottom = 157.0 theme_override_fonts/font = ExtResource("1_v8xbx") theme_override_font_sizes/font_size = 16 text = "GAME OVER" [node name="Retry?" type="Label" parent="."] layout_mode = 0 offset_left = 98.0 offset_top = 167.0 offset_right = 146.0 offset_bottom = 190.0 rotation = 6.2831855 theme_override_fonts/font = ExtResource("1_v8xbx") theme_override_font_sizes/font_size = 8 text = "Retry?" horizontal_alignment = 1 vertical_alignment = 1