[gd_scene load_steps=2 format=3 uid="uid://buvye1rl1faon"] [ext_resource type="Script" uid="uid://dvn62r3oriwu8" path="res://globals/debug_overlay.gd" id="1_7e5kj"] [node name="DebugOverlay" type="CanvasLayer" node_paths=PackedStringArray("_fps_counter", "_bullet_counter")] layer = 1000 script = ExtResource("1_7e5kj") _fps_counter = NodePath("VBoxContainer/FPS/FPSCounter") _bullet_counter = NodePath("VBoxContainer/Bullets/BulletCount") [node name="VBoxContainer" type="VBoxContainer" parent="."] [node name="FPS" type="HBoxContainer" parent="VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="VBoxContainer/FPS"] layout_mode = 2 text = "FPS:" [node name="FPSCounter" type="Label" parent="VBoxContainer/FPS"] layout_mode = 2 [node name="Bullets" type="HBoxContainer" parent="VBoxContainer"] layout_mode = 2 [node name="Label" type="Label" parent="VBoxContainer/Bullets"] layout_mode = 2 text = "Total Bullets" [node name="BulletCount" type="Label" parent="VBoxContainer/Bullets"] layout_mode = 2