class_name RotationSetBehavior extends BulletSetBehavior @export_custom(0, "radians_as_degrees,suffix:°/s") var rotation_speed: float = 0.0 @export_custom(0, "radians_as_degrees,suffix:°/s") var spawn_rotation_speed: float = 0.0 func _process_set(bullet_set: BulletSet, delta: float) -> void: bullet_set.rotation += rotation_speed * delta bullet_set.spawn_rotation += spawn_rotation_speed * delta