[gd_scene load_steps=4 format=3 uid="uid://bgoqv662xuf1r"] [ext_resource type="Script" uid="uid://b84vrx30l3hei" path="res://objects/player/bullet.gd" id="1_4hrp6"] [ext_resource type="Texture2D" uid="uid://cm68ysi8ojc88" path="res://bullet.png" id="2_du4f6"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_du4f6"] size = Vector2(8, 10) [node name="Bullet" type="Node2D"] script = ExtResource("1_4hrp6") speed = Vector2(0, 500) [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(0, -5) texture = ExtResource("2_du4f6") [node name="Area2D" type="Area2D" parent="."] collision_layer = 4 collision_mask = 7 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2(0, -5) shape = SubResource("RectangleShape2D_du4f6")