documentation pass before moving on

This commit is contained in:
Haze Weathers 2026-01-02 20:30:18 -06:00
parent c6923a3133
commit ddf3590c96
17 changed files with 84 additions and 44 deletions

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@ -1,15 +1,19 @@
class_name LinePattern
extends BulletSpawnPattern
## Spawns bullets evenly spaced out along a line segment.
## Number of bullets to spawn along the line.
@export var bullet_count: int
## Distance between the first and last bullet in the line.
@export var line_width: float
## The direction that spawned bullets will travel, orthogonal to the line of bullets.
@export_custom(0, "direction") var line_normal: Vector2 = Vector2.RIGHT
func _spawn_bullets(bullet_set: BulletSet, preset: BulletPreset) -> void:
for i in bullet_count:
var bullet = Bullet.create(preset, line_normal)
var bullet = Bullet.create(preset, line_normal.rotated(bullet_set.spawn_rotation))
var line = line_normal.orthogonal().rotated(bullet_set.spawn_rotation)
var weight = float(i) / float(bullet_count - 1)