can bullets have puppet strings?

This commit is contained in:
Haze Weathers 2025-12-14 16:12:19 -06:00
parent 5f732e1e6f
commit 6809a3733a
9 changed files with 55 additions and 8 deletions

View file

@ -1,7 +1,9 @@
[gd_scene load_steps=3 format=3 uid="uid://dxsp66qpvm65b"]
[gd_scene load_steps=5 format=3 uid="uid://dxsp66qpvm65b"]
[ext_resource type="Texture2D" uid="uid://c50bfqprpitev" path="res://icon.svg" id="1_g7g4h"]
[ext_resource type="PackedScene" uid="uid://c714s5d7d5765" path="res://objects/player/player.tscn" id="2_j8ivh"]
[ext_resource type="Script" uid="uid://ntpaank0h0a0" path="res://systems/bullets/bullet.gd" id="3_hlyn7"]
[ext_resource type="Texture2D" uid="uid://xe124f1kgf3x" path="res://graphics/bullets/normal_bullet/bullet_2.png" id="4_hlyn7"]
[node name="TestScene" type="Node"]
@ -11,3 +13,10 @@ texture = ExtResource("1_g7g4h")
[node name="Player" parent="." instance=ExtResource("2_j8ivh")]
position = Vector2(100, 99)
[node name="Bullet" type="Area2D" parent="."]
position = Vector2(169, 130)
script = ExtResource("3_hlyn7")
texture = ExtResource("4_hlyn7")
hitbox_size = Vector2i(6, 6)
metadata/_custom_type_script = "uid://ntpaank0h0a0"