can bullets have puppet strings?
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9 changed files with 55 additions and 8 deletions
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@ -6,7 +6,7 @@
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[node name="PlayerBulletEmitter" type="Node2D"]
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script = ExtResource("1_51eej")
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Bullet = ExtResource("2_xytg0")
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bullet_scene = ExtResource("2_xytg0")
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[node name="Marker2D" type="Marker2D" parent="."]
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position = Vector2(-7, -5)
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