one-dimensional vertical slice

This commit is contained in:
pennyrigate 2025-12-14 13:05:46 -05:00
parent 548a23d0e9
commit 3607ca7e2e
42 changed files with 692 additions and 2 deletions

14
objects/bosses/tesu.gd Normal file
View file

@ -0,0 +1,14 @@
extends Node2D
var health = 100.0
func _on_area_2d_area_entered(area: Area2D) -> void:
%HurtSound.play()
health -= 0.25
print(%Movements.current_animation)
if health < 50.0 && health >= 25.0 && %Movements.current_animation != "midway_left":
%Movements.play("midway_left")
if health < 25.0 && %Movements.current_animation != "pinch":
%Movements.play("pinch")
%AnimationPlayer.play("hurt")