This commit is contained in:
pennyrigate 2025-12-14 18:11:18 -05:00
parent 6809a3733a
commit 1f44bce864
14 changed files with 245 additions and 10 deletions

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audio/sounds/se_boom.wav Normal file

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@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://b3byh6su1b11r"
path="res://.godot/imported/se_boom.wav-330226db5bbd147fe6d9f88a513e8f11.sample"
[deps]
source_file="res://audio/sounds/se_boom.wav"
dest_files=["res://.godot/imported/se_boom.wav-330226db5bbd147fe6d9f88a513e8f11.sample"]
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force/mono=false
force/max_rate=false
force/max_rate_hz=44100
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edit/loop_end=-1
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uid="uid://cre6i8tsdlt7j"
path="res://.godot/imported/player_1.png-93a8dc738741f5e9373da5817d7a849b.ctex"
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"vram_texture": false
}
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dest_files=["res://.godot/imported/player_1.png-93a8dc738741f5e9373da5817d7a849b.ctex"]
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compress/high_quality=false
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compress/channel_pack=0
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compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
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roughness/src_normal=""
process/channel_remap/red=0
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importer="texture"
type="CompressedTexture2D"
uid="uid://cr8jegbgl0wxn"
path="res://.godot/imported/player_3.png-99cd0b18553d1a1e86f956802601092f.ctex"
metadata={
"vram_texture": false
}
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source_file="res://graphics/player/player_3.png"
dest_files=["res://.godot/imported/player_3.png-99cd0b18553d1a1e86f956802601092f.ctex"]
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compress/high_quality=false
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compress/channel_pack=0
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roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
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@ -2,6 +2,6 @@ extends BulletEmitter
func _on_timer_timeout() -> void:
for i in range(500):
for i in range(50):
emit_bullets()
%AudioStreamPlayer.play()

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@ -1,4 +1,4 @@
[gd_scene load_steps=8 format=3 uid="uid://je8ntnqgk0p6"]
[gd_scene load_steps=9 format=3 uid="uid://je8ntnqgk0p6"]
[ext_resource type="Script" uid="uid://dgrxej0tqnnfd" path="res://objects/bullet_types/test_bullet.gd" id="1_nd7f1"]
[ext_resource type="Texture2D" uid="uid://du7gh3nk66mpo" path="res://graphics/bullets/normal_bullet/bullet_1.png" id="2_gcdq1"]
@ -46,6 +46,9 @@ animations = [{
"speed": 20.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ic0v5"]
size = Vector2(8, 8)
[node name="TestBullet" type="Node2D"]
script = ExtResource("1_nd7f1")
@ -63,4 +66,11 @@ frame_progress = 0.21053335
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
rect = Rect2(-4, -4, 8, 8)
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 8
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("RectangleShape2D_ic0v5")
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="queue_free"]

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@ -5,7 +5,7 @@ extends CharacterBody2D
@export_group("Movement", "move_")
@export var move_normal_speed: float
@export var move_focused_speed: float
@onready var startpos = position
var focused: bool:
get(): return Input.is_action_pressed(&"focus")
@ -15,5 +15,9 @@ func _physics_process(delta: float) -> void:
var input_dir = Input.get_vector(&"move_left", &"move_right", &"move_up", &"move_down").sign()
velocity = input_dir.normalized() * (move_focused_speed if focused else move_normal_speed)
move_and_slide()
func _on_hurtbox_area_entered(area: Area2D) -> void:
%DeathSound.play()
position = startpos

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@ -1,21 +1,81 @@
[gd_scene load_steps=5 format=3 uid="uid://c714s5d7d5765"]
[gd_scene load_steps=11 format=3 uid="uid://c714s5d7d5765"]
[ext_resource type="Script" uid="uid://bpo15kuxdmulu" path="res://objects/player/player.gd" id="1_cqmt1"]
[ext_resource type="Texture2D" uid="uid://c82cpqafy7a23" path="res://testship.png" id="2_ssrue"]
[ext_resource type="Texture2D" uid="uid://cre6i8tsdlt7j" path="res://graphics/player/player_1.png" id="2_jnjyq"]
[ext_resource type="Texture2D" uid="uid://cr8jegbgl0wxn" path="res://graphics/player/player_3.png" id="3_gnkmh"]
[ext_resource type="PackedScene" uid="uid://bs0tv5ubqdjp0" path="res://objects/player/bullet_emitter/player_bullet_emitter.tscn" id="3_ssrue"]
[ext_resource type="AudioStream" uid="uid://b3byh6su1b11r" path="res://audio/sounds/se_boom.wav" id="5_gnkmh"]
[sub_resource type="SpriteFrames" id="SpriteFrames_xkryw"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_jnjyq")
}, {
"duration": 1.0,
"texture": ExtResource("3_gnkmh")
}],
"loop": true,
"name": &"default",
"speed": 9.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ssrue"]
size = Vector2(24, 24)
size = Vector2(20, 19)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ow0dq"]
size = Vector2(4, 4)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_jnjyq"]
size = Vector2(22, 22)
[sub_resource type="CircleShape2D" id="CircleShape2D_gnkmh"]
radius = 5.0990195
[node name="Player" type="CharacterBody2D"]
collision_layer = 2
script = ExtResource("1_cqmt1")
move_normal_speed = 200.0
move_focused_speed = 100.0
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_ssrue")
[node name="Sprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_xkryw")
frame_progress = 0.64341116
[node name="Collision" type="CollisionShape2D" parent="."]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_ssrue")
debug_color = Color(0.48012203, 0.5821042, 0.20594019, 0.41960785)
[node name="PlayerBulletEmitter" parent="." instance=ExtResource("3_ssrue")]
bullet_scene = null
[node name="Hurtbox" type="Area2D" parent="."]
position = Vector2(0, -1)
collision_layer = 2
collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"]
shape = SubResource("RectangleShape2D_ow0dq")
debug_color = Color(1, 0, 0, 0.44313726)
[node name="CollectionBox" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 32
[node name="CollisionShape2D" type="CollisionShape2D" parent="CollectionBox"]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_jnjyq")
[node name="GrazeBox" type="Area2D" parent="."]
position = Vector2(0, -1)
[node name="CollisionShape2D" type="CollisionShape2D" parent="GrazeBox"]
shape = SubResource("CircleShape2D_gnkmh")
debug_color = Color(0.7740294, 0.14773864, 0.99999994, 0.41960785)
[node name="DeathSound" type="AudioStreamPlayer" parent="."]
unique_name_in_owner = true
stream = ExtResource("5_gnkmh")
[connection signal="area_entered" from="Hurtbox" to="." method="_on_hurtbox_area_entered"]

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@ -76,9 +76,13 @@ focus={
[layer_names]
2d_physics/layer_1="obstacle"
2d_physics/layer_1="collision"
2d_physics/layer_2="player"
2d_physics/layer_3="player_bullet"
2d_physics/layer_4="hurt_player"
2d_physics/layer_5="enemy"
2d_physics/layer_6="powerup"
2d_physics/layer_7="graze"
[rendering]

13
scenes/test_scene.tscn Normal file
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@ -0,0 +1,13 @@
[gd_scene load_steps=3 format=3 uid="uid://cfn5pgsewhaof"]
[ext_resource type="Texture2D" uid="uid://c50bfqprpitev" path="res://icon.svg" id="1_g7g4h"]
[ext_resource type="PackedScene" uid="uid://c714s5d7d5765" path="res://objects/player/player.tscn" id="2_j8ivh"]
[node name="TestScene" type="Node"]
[node name="Icon" type="Sprite2D" parent="."]
position = Vector2(110, 187)
texture = ExtResource("1_g7g4h")
[node name="Player" parent="." instance=ExtResource("2_j8ivh")]
position = Vector2(100, 99)