luna-lunatic/objects/enemies/belough/belough.gd
2025-11-01 23:05:51 -04:00

9 lines
182 B
GDScript

extends Enemy
func _physics_process(delta: float) -> void:
position.x += move_speed * delta
if position.x > 340.0: position.x = -22.0
func _on_timer_timeout() -> void:
shoot()