[gd_scene load_steps=6 format=3 uid="uid://o273v7ll6m0h"] [ext_resource type="Texture2D" uid="uid://orvwbw12311i" path="res://assets/graphics/frab.png" id="1_px4ud"] [ext_resource type="Script" uid="uid://botgy5lnepotc" path="res://objects/enemies/frab/frab.gd" id="1_r8e57"] [sub_resource type="Animation" id="Animation_lvd4h"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:flip_h") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_r8e57"] resource_name = "flab" length = 0.4 loop_mode = 1 step = 0.0333333 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:flip_h") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, true] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_qb3yn"] _data = { &"RESET": SubResource("Animation_lvd4h"), &"flab": SubResource("Animation_r8e57") } [node name="Frab" type="Node2D"] script = ExtResource("1_r8e57") wander_range = 100.0 max_home_distance = 200.0 move_speed = 100.0 metadata/_custom_type_script = "uid://d2k5tlvpqokqr" [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_px4ud") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_qb3yn") }