spittin fiend

This commit is contained in:
pennyrigate 2025-11-01 23:26:00 -04:00
parent 6825cd59c9
commit dd66cc2a84
6 changed files with 65 additions and 4 deletions

View file

@ -6,4 +6,4 @@ func _physics_process(delta: float) -> void:
func _on_timer_timeout() -> void:
shoot()
shoot(%Marker2D.global_position)

View file

@ -6,10 +6,10 @@ extends Node2D
@export var projectile = preload("res://objects/projectile/enemy_projectile.tscn")
@export var move_speed = 0.0
func shoot():
func shoot(pos):
var Projectile = projectile.instantiate()
Projectile.speed.x = shoot_speed.x + randf_range(-shoot_variance.x,shoot_variance.x)
Projectile.speed.y = shoot_speed.y + randf_range(-shoot_variance.y,shoot_variance.y)
Projectile.position = %Marker2D.global_position
Projectile.position = pos
get_parent().add_child(Projectile)

View file

@ -5,4 +5,4 @@ func _ready() -> void:
func _on_timer_timeout() -> void:
shoot()
shoot(%Marker2D.global_position)

View file

@ -0,0 +1,25 @@
extends Enemy
@export var multi_shoot_speed = 0.0
func multi_shoot():
shoot_speed.x = multi_shoot_speed
shoot_speed.y = 0.0
shoot(%Right.global_position)
shoot_speed.x = -multi_shoot_speed
shoot_speed.y = 0.0
shoot(%Left.global_position)
shoot_speed.y = multi_shoot_speed
shoot_speed.x = 0.0
shoot(%Down.global_position)
shoot_speed.y = -multi_shoot_speed
shoot_speed.x = 0.0
shoot(%Up.global_position)
func _on_timer_timeout() -> void:
multi_shoot()

View file

@ -0,0 +1 @@
uid://dewgsa8je6l6l

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@ -0,0 +1,35 @@
[gd_scene load_steps=3 format=3 uid="uid://dfrj00ro4rm5l"]
[ext_resource type="Script" uid="uid://dewgsa8je6l6l" path="res://objects/enemies/spitting_fiend/spitting_fiend.gd" id="1_mfr0l"]
[ext_resource type="Texture2D" uid="uid://bh178ledlvf3o" path="res://assets/graphics/spitting_fiend.png" id="2_34xv4"]
[node name="SpittingFiend" type="Node2D"]
script = ExtResource("1_mfr0l")
multi_shoot_speed = 100.0
shoot_speed = Vector2(100, 100)
metadata/_custom_type_script = "uid://d2k5tlvpqokqr"
[node name="Timer" type="Timer" parent="."]
autostart = true
[node name="Up" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(0, -12)
[node name="Right" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(16, 2)
[node name="Down" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(1, 14)
[node name="Left" type="Marker2D" parent="."]
unique_name_in_owner = true
position = Vector2(-14, 0)
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(1, 1)
texture = ExtResource("2_34xv4")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]