screen filters system?

This commit is contained in:
Haze Weathers 2025-11-01 18:35:46 -06:00
parent 08a20c683a
commit 2a6b263cae
6 changed files with 98 additions and 2 deletions

View file

@ -0,0 +1,11 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://sppw51urwmf3"]
[ext_resource type="Shader" uid="uid://bgy86nka8c76n" path="res://assets/shaders/lcd.gdshader" id="1_y1c64"]
[resource]
shader = ExtResource("1_y1c64")
shader_parameter/enabled = true
shader_parameter/resolution = Vector2(256, 192)
shader_parameter/curvature = Vector2(1, 1)
shader_parameter/scanline_opacity = Vector2(0.1, 0.1)
shader_parameter/brightness = 1.0