hero-mark-2/objects/barrier/barrier.gd
2022-12-07 02:00:47 -05:00

16 lines
319 B
GDScript

extends Node2D
export var cost = 0
onready var label = $Label
func _ready():
label.visible = true
label.set_text(str(cost))
func _physics_process(delta):
#Open
if Game.golds >= cost: $AnimationPlayer.play("open")
func _on_AnimationPlayer_animation_finished(anim_name):
if anim_name == "open":
queue_free()