hero-mark-2/maps/boss/boss1_arena.gd
2023-03-24 23:38:52 -04:00

22 lines
401 B
GDScript

extends "res://maps/map.gd"
func _ready():
Game.current_sector = Vector2.ZERO
func _on_Boss1_died():
Game.change_map(load("res://maps/level_select.tscn"))
func _on_Boss1_entered_phase(phase):
match phase:
2:
$DelayedArrow2.start()
3:
$DelayedArrow3.start()
4:
$ExitTimer.start()
func _on_ExitTimer_timeout():
Game.save()
Game.change_map(load("res://maps/level_select.tscn"))