hero-mark-2/objects/enemy/uncanny_cat.gd
2024-12-05 02:21:22 -05:00

31 lines
780 B
GDScript

extends "res://objects/enemy/enemy.gd"
export var acceleration: float = 8.0
export var max_speed: float = 16.0
var velocity: Vector2 = Vector2.ZERO
onready var player: Node2D = get_tree().get_nodes_in_group("player")[0]
func _physics_process(delta: float) -> void:
if not is_instance_valid(player):
return
var target = (player.global_position - global_position).normalized()
velocity += target * acceleration * delta
velocity = velocity.clamped(max_speed)
global_position += velocity * delta
func _on_Hitbox_area_entered(area):
#Kill player
if area.is_in_group("player_hitbox"):
area.get_parent().die()
$Jumpscare.visible = true
$JumpscareSound.play()
var tween = create_tween()
tween.tween_property($Jumpscare, "visible", false, 0).set_delay(1.7)