hero-mark-2/objects/enemy/2600_bullet.tscn
2023-08-22 23:01:19 -04:00

42 lines
1.1 KiB
Text

[gd_scene load_steps=8 format=2]
[ext_resource path="res://graphics/enemy/stg_bullet.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/2600_bullet.gd" type="Script" id=2]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 6, 6 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 6, 0, 6, 6 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 12, 0, 6, 6 )
[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "default",
"speed": 15.0
} ]
[sub_resource type="RectangleShape2D" id=5]
extents = Vector2( 3, 3 )
[node name="2600Bullet" type="Node2D"]
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
frame = 1
playing = true
[node name="Hitbox" type="Area2D" parent="." groups=["arrow"]]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
shape = SubResource( 5 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]