hero-mark-2/objects/environment/death tile/death_tile.gd
2024-07-08 15:22:49 -04:00

7 lines
172 B
GDScript

extends Area2D
func _on_Area2D_area_entered(area):
#Kill player
if area.is_in_group("player_hitbox"):
Game.alternate_death = Audio.a_die_zap
area.get_parent().die()