hero-mark-2/objects/environment/barrier/barrier.tscn
2023-05-10 23:02:53 -04:00

121 lines
3.2 KiB
Text

[gd_scene load_steps=8 format=2]
[ext_resource path="res://objects/environment/barrier/barrier.gd" type="Script" id=1]
[ext_resource path="res://graphics/barrier/barrier_2px.png" type="Texture" id=2]
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=3]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 2, 0.5 )
[sub_resource type="Animation" id=4]
resource_name = "initial"
length = 0.4
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Rect2( 0, 0, 16, 16 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("StaticBody2D/CollisionShape2D:disabled")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("StaticBody2D:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ) ]
}
[sub_resource type="Animation" id=3]
resource_name = "open"
length = 0.4
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:region_rect")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.4 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Rect2( 0, 0, 16, 16 ), Rect2( 0, 0, 16, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("StaticBody2D/CollisionShape2D:disabled")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.4 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("StaticBody2D:scale")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.4 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1, 0 ) ]
}
[node name="Barrier" type="Node2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
centered = false
region_enabled = true
region_rect = Rect2( 0, 0, 4, 1 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 2, 0.5 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/initial = SubResource( 4 )
anims/open = SubResource( 3 )
[node name="Label" type="Label" parent="."]
visible = false
material = ExtResource( 4 )
margin_left = -18.0
margin_top = -15.0
margin_right = 22.0
margin_bottom = 5.0
theme = ExtResource( 3 )
text = "¶00"
align = 1
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]