136 lines
3.4 KiB
Text
136 lines
3.4 KiB
Text
[gd_scene load_steps=9 format=2]
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[ext_resource path="res://graphics/hud/stars_hud.png" type="Texture" id=1]
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[ext_resource path="res://graphics/hud/lives_head.png" type="Texture" id=2]
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[ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3]
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[ext_resource path="res://graphics/hud/deaths_head.png" type="Texture" id=4]
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[ext_resource path="res://objects/hud/hud.gd" type="Script" id=6]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=10]
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[sub_resource type="ShaderMaterial" id=1]
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[sub_resource type="ShaderMaterial" id=2]
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[node name="HUD" type="CanvasLayer"]
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layer = 100
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script = ExtResource( 6 )
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bonus_color = Color( 0.478431, 1, 0.47451, 1 )
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[node name="Back" type="Sprite" parent="."]
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position = Vector2( 128, 96 )
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texture = ExtResource( 3 )
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[node name="GoldCounter" type="Label" parent="."]
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margin_left = 12.0
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margin_top = -1.0
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margin_right = 52.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "00
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"
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[node name="ShardCounter" type="Label" parent="."]
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margin_left = 41.0
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margin_top = -1.0
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margin_right = 81.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "0"
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[node name="RedStar" type="Sprite" parent="."]
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visible = false
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material = SubResource( 1 )
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position = Vector2( 83, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 0, 0, 8, 8 )
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[node name="YellowStar" type="Sprite" parent="."]
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visible = false
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material = SubResource( 2 )
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position = Vector2( 93, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 8, 0, 8, 8 )
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[node name="GreenStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 103, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 16, 0, 8, 8 )
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[node name="BlueStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 113, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 24, 0, 8, 8 )
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[node name="MagentaStar" type="Sprite" parent="."]
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visible = false
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position = Vector2( 123, 6 )
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texture = ExtResource( 1 )
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region_enabled = true
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region_rect = Rect2( 32, 0, 8, 8 )
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[node name="LivesHead" type="Sprite" parent="."]
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visible = false
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position = Vector2( 234, 6 )
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texture = ExtResource( 2 )
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[node name="DeathsHead" type="Sprite" parent="."]
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visible = false
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position = Vector2( 236, 6 )
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texture = ExtResource( 4 )
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[node name="ScoreText" type="Label" parent="."]
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margin_left = 137.0
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margin_top = -1.0
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margin_right = 221.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "SCORE:"
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[node name="ScoreCounter" type="Label" parent="."]
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margin_left = 179.0
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margin_top = -1.0
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margin_right = 263.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "00000"
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[node name="HighCounter" type="Label" parent="."]
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visible = false
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margin_left = 178.0
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margin_top = 179.0
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margin_right = 262.0
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margin_bottom = 199.0
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theme = ExtResource( 10 )
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text = "High:000000"
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[node name="LivesCounter" type="Label" parent="."]
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modulate = Color( 0.478431, 1, 0.47451, 1 )
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margin_left = 240.0
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margin_top = -1.0
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margin_right = 324.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "2"
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[node name="ArrowCounter" type="Label" parent="."]
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margin_left = 61.0
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margin_top = -1.0
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margin_right = 145.0
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margin_bottom = 19.0
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theme = ExtResource( 10 )
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text = "0"
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[node name="TimeCounter" type="Label" parent="."]
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modulate = Color( 0.478431, 1, 0.47451, 1 )
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margin_left = 1.0
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margin_top = 179.0
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margin_right = 56.0
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margin_bottom = 199.0
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theme = ExtResource( 10 )
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text = "0:00:00"
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